Description
Apple is hiring a GPU Design Engineer to develop power-efficient, high-performance 3D graphics processor micro-architectures for mobile and personal computer devices. The role focuses on delivering high-quality graphics IP while meeting performance, timing, and area goals, exploring design trade-offs, contributing to micro-architectural specifications, and collaborating with architecture, validation, modeling, and physical design teams. Candidates need a bachelor's degree, at least five years of relevant industry experience, and expertise in GPU, CPU, or SIMD architectures, logic design, low-power techniques, timing optimization, and System Verilog HDL.
