Description
NVIDIA is hiring an internship engineer for its GPU Software team to profile game engines such as Unreal Engine 5 and improve performance for cloud-based GPUs. The role involves pre- and post-silicon performance profiling and tuning, with requirements including a relevant engineering or computer science degree, strong C, C++, Perl/Python, and graphics rendering API skills, and familiarity with system architecture, debugging, virtualization, and large-scale code profiling. Internship pay in Poland is 117,750 PLN to 204,100 PLN annually, prorated for the internship duration.
