Description
Arm is hiring a junior to mid-level Graduate GPU Modeling and Compiler Engineer to join its GPU Architecture team in Austin, Texas. The role focuses on GPU architecture, architectural modeling in large C++ codebases, compiler-related changes and validation, timing-accurate simulator development, and architectural simulation work supporting Arm’s Mali graphics products. The posting indicates a graduate-level position for candidates with a PhD or equivalent experience (Masters considered with relevant industry experience), offers a competitive salary, and includes hybrid working.
