Description
The Graphics Verification Engineer will perform pre-silicon RTL verification of low-power embedded graphics-core blocks within Apple’s GPU design effort. Responsibilities include top-level verification, test-plan execution, System Verilog and UVM test-bench porting, chip-level test development, regression maintenance, stimulus and coverage analysis, debugging simulation and silicon failures, and collaboration with design and micro-architecture teams. The role requires a BS, object-oriented programming experience, C or C++ programming experience, and Verilog or other HDL experience; GPU architecture knowledge and familiarity with verification methodologies and simulation tools are preferred.
