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Graphics (GPU) Architectural Modeling Engineer at Apple

Department: Hardware

Location
Austin, Texas · California
Level
mid
Posted

Description

Apple is seeking a Performance Modeling Engineer to define and optimize GPU micro-architecture by analyzing workloads, collecting and validating measured and simulated results, identifying bottlenecks, and improving GPU simulation tools and performance models. The role involves C++ modeling, architectural specification, collaboration with GPU and SoC architects, and development of APIs, tools, and standard examples. A minimum of a bachelor's degree and three years of relevant experience is required.

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