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Graphics (GPU) Architectural Modeling Engineer at Apple

Department: Hardware

Location
Austin, Texas · California
Level
not_specified
Posted

Description

The Graphics (GPU) Architectural Modeling Engineer will develop pre-silicon functional and performance models for low-power GPUs, including architectural and micro-architectural blocks and their interaction within the broader GPU design. The role supports GPU design development, validation, verification, hardware/software co-validation, performance correlation, and model and design bring-up. Required qualifications include C++ programming experience, computer architecture knowledge, and a bachelor's degree; computer graphics, memory hierarchy, and scripting-language knowledge are preferred.

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