Description
Apple is hiring a GPU Verification Lead to lead verification teams for one or more units or subsystems within the Unified Shader Core. The role owns development, execution, and tracking of infrastructure and test plans; architects test-bench infrastructure using System Verilog and UVM; defines stimulus, checking, coverage, and regression strategies; supports test-bench development, debugging, and closure; and coordinates with GPU microarchitecture, design, and other cross-functional teams. The position requires a BS and 10 years of relevant design verification experience, along with GPU or CPU architecture, System Verilog/UVM, constrained-random and functional-coverage, complex logic debugging, and HDL simulator experience.
