Description
The GPU Performance Analysis Engineer will work with architecture, design, and software partners to analyze, tune, and debug future GPU architectures for Apple products. Responsibilities include developing performance test plans, identifying hardware and software issues, proposing hardware solutions, building measurement and communication tools, and validating the functionality and performance benefits of hardware and software features. The role requires computer architecture experience or coursework, Verilog, C, and C++ experience, Python scripting experience, and a minimum bachelor's degree.
