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Graphics (GPU) Performance Modeling Engineer at Apple

Department: Hardware

Location
Austin, Texas · Orlando, Florida · +1
Level
senior
Posted

Description

Apple is seeking a Performance Modeling Engineer to define and optimize GPU micro-architecture by analyzing workloads, collecting and validating measured and simulated results, identifying bottlenecks, and improving GPU and SoC simulation environments. The role involves C++ performance modeling, architectural specification, collaboration with micro-architecture and RTL designers, and development of APIs, tools, and standard examples. It requires a bachelor's degree and at least 10 years of relevant experience, along with C or C++ and scripting-language experience.

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