Description
Apple is seeking a Performance Modeling Engineer to join its GPU Performance Modeling Team and contribute to next-generation GPU micro-architecture and SoC design. The role involves C++ performance modeling of architectural solutions, analyzing measured and simulated results, identifying bottlenecks, improving simulation platforms and APIs, and collaborating with GPU, SoC, micro-architecture, and RTL engineers. Candidates need a minimum bachelor's degree and C/C++ programming experience; familiarity with performance or power simulation environments, computer architecture, data structures, algorithms, software design patterns, and scripting languages is preferred.
