Skip to main content

Graphics (GPU) Performance Modeling Engineer at Apple

Department: Hardware

Location
Austin, Texas · Orlando, Florida · +1
Level
not_specified
Posted

Description

Apple is seeking a Performance Modeling Engineer to join its GPU Performance Modeling Team and contribute to next-generation GPU micro-architecture and SoC design. The role involves C++ performance modeling of architectural solutions, analyzing measured and simulated results, identifying bottlenecks, improving simulation platforms and APIs, and collaborating with GPU, SoC, micro-architecture, and RTL engineers. Candidates need a minimum bachelor's degree and C/C++ programming experience; familiarity with performance or power simulation environments, computer architecture, data structures, algorithms, software design patterns, and scripting languages is preferred.

For job seekers

Ready to find a role that actually fits?

Upload your résumé, start a Job Search Thread, and let Metaintro rank real openings against your experience — then guide you from search to offer.

Match

Compare live roles against your current evidence.

Position

Turn proof projects into role-specific applications.

Improve

Use market feedback to keep the skill plan current.

Return to navigation