Description
Apple is seeking a Performance Modeling Engineer to join its GPU Performance Modeling Team and contribute to next-generation GPU micro-architecture and SoC design. The role involves C++ performance modeling, analysis and validation of measured and simulated results, identification of architectural bottlenecks, development of simulator features and APIs, and collaboration with GPU, SoC, micro-architecture, and RTL engineers. The position requires a bachelor's degree plus at least three years of relevant experience, along with strong C and C++ skills, computer architecture knowledge, and familiarity with performance simulation environments.
