Skip to main content

Graphics Instrumentation Engineer at ARM

Setup
Hybrid
Location
Cambridge, England
Level
not_specified
Posted

Description

Arm is hiring a GPU Instrumentation Software Engineer to design, develop, maintain, and improve instrumentation frameworks and tools for Mali GPU products. The role involves the full software development lifecycle, debugging, code reviews, integration with hardware and software teams, and creating flexible performance-monitoring frameworks. Required skills include C/C++ programming, problem solving, debugging, teamwork, version control, and bug tracking; exposure to Python, OpenGL ES, Vulkan, profiling, GPU graphics pipelines, team leadership, and Linux or Android is preferred. The role is part of a distributed team, offers hybrid working, and provides employer-paid skilled-worker sponsorship.

For job seekers

Ready to find a role that actually fits?

Upload your résumé, start a Job Search Thread, and let Metaintro rank real openings against your experience — then guide you from search to offer.

Match

Compare live roles against your current evidence.

Position

Turn proof projects into role-specific applications.

Improve

Use market feedback to keep the skill plan current.

Return to navigation