Description
The GPU Power Engineer will support Apple’s GPU development by creating early power estimates and targets, performing architectural and RTL/gate-level power analysis, identifying workload-based power-reduction opportunities, implementing RTL and gate-level optimizations, developing sign-off tests, and creating flows and heuristics for large power datasets. The role requires low-power microarchitecture and implementation experience, Python scripting, PowerArtist or PTPX experience, a bachelor’s degree, and at least three years of relevant experience.
