Description
Larian Studios is hiring a Graphics Programmer to maintain and extend its proprietary game engine’s visual-effects systems, including particle simulation, materials, post-processing, rendering, and lighting. The role collaborates with art and VFX teams, implements high-quality visual effects, debugs and optimizes code, and documents features. Candidates need strong C++, modern graphics API, profiling, particle-system, shading-language, and multi-threading experience, along with a technical background and English fluency. This is a full-time, on-site position.
