Description
The role develops and maintains GPU workloads for architectural validation and design verification, supporting Apple GPU development from early specification through silicon bring-up and post-silicon. Responsibilities include creating workloads for architecture, functionality, performance, and power validation; collaborating with hardware and software teams to identify and debug architectural, logic, and silicon issues; supporting production driver bring-up; and creating bit-accurate C/C++ models for hardware verification. The position requires GPU API experience, strong C/C++ skills, knowledge of graphics rendering algorithms, relevant coursework or projects, and a B.S. degree with 0 years of experience.
