Description
The role develops and maintains GPU workloads for architectural validation and design verification across the GPU development lifecycle, from early specification through silicon bring-up and post-silicon. Responsibilities include creating bit-accurate C/C++ models, debugging architectural, logic, and silicon issues, supporting GPU hardware and software teams, and ensuring GPU functionality, performance, and power efficiency. The position requires GPU API experience, strong C/C++ programming, knowledge of graphics rendering algorithms, and a B.S. degree with three years of experience.
