Description
Apple is hiring a Graphics Verification Software Engineer for its GPU Design Verification and Validation organization. The role focuses on pre-silicon validation of GPU microarchitectures across mobile and high-performance computing devices, including RTL verification, test-plan development, driver and test-application execution, emulation-trigger and stimulus development, test-bench and automated-flow creation, and reproduction of silicon failures. The position requires a bachelor's degree and experience verifying hardware at the system or component level, along with programming experience in C/C++, Perl, Ruby, or Python.
