Description
Pantograph is hiring an Infrastructure Architect to design and own the end-to-end infrastructure pipeline for its fleet of thousands of robots. The role covers networking, storage, databases, embedded software, deployment systems, GPU optimization, and real-time latency-constrained video and model-weight pipelines. Candidates should have experience with large-scale distributed systems, GPU performance optimization, robotics infrastructure, petabyte-scale storage, and high-performance networking; Rust and low-level optimization are preferred. The team works in person in San Francisco.
