Description
The Engine Programmer will work on a mission-based cooperative shooter game, focusing on game logic and rendering optimization, resolving engine-level performance and memory issues, and managing open worlds and game-development tools. The role requires at least 10 years of professional Unreal Engine experience, with rendering pipeline, Steam or console integration, live operations, and team-lead experience preferred. It is a permanent position based in Gangnam with a five-month probationary period.
