Description
The Build and Release Engineer will improve and maintain game development build and deployment pipelines, including continuous integration, build verification, deployment, performance, stability, and redundancy. The role involves troubleshooting build issues, updating tools and documentation, reviewing peer code, maintaining platform tools, and contributing to game development as a secondary role. Required qualifications include C++ development and debugging experience, computer science fundamentals, version control familiarity, Gradle or XCode familiarity, analytical and troubleshooting skills, communication skills, and written English proficiency. Preferred qualifications include experience with Python, C#, TypeScript, CI/CD, configuration management, infrastructure as code, Windows administration, Linux and macOS environments, cloud technologies, branching and merging, mobile development, and agile cross-team work.
