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Junior / Mid-level Software Engineer (Rust / C++ / GPU) at Regulus

Department: R&DSeniority in posting: entry

Language
Setup
On-site
Location
Haifa, Haifa District
Type
Full-time
Level
entry

Description

Regulus is hiring a Junior / Mid-level Software Engineer – Rust / C++ / GPU to develop real-time GNSS and SDR signal-processing systems on embedded GPU platforms. The role involves writing C++ and CUDA code, tuning GPU kernels, converting research algorithms into production code, improving build systems and CI, and collaborating with hardware, research, and product teams. Candidates should have 1–3 years of software engineering experience, strong C++ and/or Rust skills, Linux comfort, and interest in systems programming; GPU programming and project-building experience are strong plus qualifications.

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