Description
Electronic Arts is hiring a Lead Client Engineer - gameplay for its EA SPORTS FC Mobile Shanghai team. Reporting to the Technical Director, the role leads gameplay development, plans team growth, develops core animation and AI modules and game modes, improves AI and animation performance, creates gameplay plugins and tools, analyzes performance bottlenecks, and collaborates with game design and art teams. The position requires C++ proficiency, more than eight years of game engine development experience, animation and performance optimization expertise, frame and state synchronization experience, team project management experience, and good English reading and writing skills. It is a hybrid role based in Shanghai, China.
