Description
BulletFarm is hiring a Lead Gameplay Designer to be the studio's only gameplay designer and to grow the design discipline over time. The role focuses on prototyping and iterating core FPS combat, progression, player engagement, and other gameplay systems in Unreal Engine 5, collaborating with Creative and Technical Directors, Engineering, Design, Art, and Audio, and establishing design processes. It requires 6+ years of game design experience, including at least one shipped AAA title, along with strong systems-design, communication, documentation, and AI-tooling skills. The position is remote-first for the United States or Canada and offers medical, dental, and vision benefits.
