Description
Templar Media is hiring a Lead Gameplay Programmer to drive the technical vision and execution of gameplay systems across game projects. The role combines hands-on development with mentorship, team coordination, architecture, performance optimization, code review, production planning, and technical roadmap contributions. Candidates need at least six years of professional programming experience, including three years in gameplay-focused roles, strong Unreal Engine 4 or 5 and C++ expertise, experience shipping an AA or AAA title, and experience mentoring or leading engineers. The position is full-time and onsite/remote at Templar’s studio in Alpharetta, Georgia.
