Description
Electronic Arts is hiring a Lead Level Designer for its BioWare studio to lead level design on the next Mass Effect game. The role drives gameplay and narrative vision across prototyping, gold-standard mission and level development, production coordination, player-feedback iteration, and mentoring of level designers. It requires at least six years of level design experience, lead experience on an AAA title, Unreal Engine experience, and experience with nonlinear level design. The position is hybrid and offers a Canadian salary range of CAD 133,500–186,400 plus benefits.
