Description
Voodoo is hiring a Level Designer for its newly established internal Puzzle Studio in Paris, with relocation support available. The role focuses on designing and refining puzzle-game levels, improving gameplay mechanics, analyzing player behavior and metrics, collaborating with engineers and artists, running A/B tests, balancing difficulty, playtesting, and contributing to the product roadmap. Candidates need at least two years of professional experience in game design, product specialist, level design, or a similar mobile-gaming role, along with strong analytical, communication, and English skills; Unity, A/B testing, and successful mobile-game shipping experience are bonuses. Benefits include a competitive salary, premium healthcare, lunch vouchers, gym access, wellness activities, and child daycare.

