Description
NVIDIA is hiring a Linux Graphics Driver Software Engineer to design, develop, and maintain graphics driver solutions for new GPU designs on Linux platforms. The role focuses on Vulkan and OpenGL software, GPU hardware support, performance features, cross-platform implementation, and maintenance of existing features. Candidates need a relevant bachelor's degree or equivalent experience, at least three years of graphics OpenGL/Vulkan system-level software experience, three years in graphics rendering, shader programming, compilers, and optimizations, and at least eight years of C and C++ programming experience. The posting lists base salary ranges for Level 4 and Level 5 engineers and states that applications were accepted until February 17, 2026.
