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Machine Learning Engineer - Humanoid Robotics at NVIDIA

Department: Engineer, Sys SW

Language
Setup
On-site
Location
Huangpu, Shanghai
Type
Full-time
Level
senior
Posted

Description

NVIDIA is hiring a Machine Learning Engineer for its Isaac Loco-Manipulation team to advance humanoid and mobile manipulation robotics. The role involves defining and executing robotics projects, developing GR00T and Cosmos foundation models, creating Isaac Lab and Newton workflows, advancing robot learning and synthetic data generation, designing algorithms for locomotion and manipulation, and transferring innovations through prototypes, open-source contributions, patents, and publications. The position requires a PhD or Master’s degree in a relevant field, at least three years of robotics software experience, deep learning and simulation expertise, sim-to-real transfer knowledge, robot learning expertise, and strong C++ and Python skills.

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