Description
The Machine Learning Engineer will own the engineering backbone of the PAN world model project at MBZUAI’s Institute of Foundation Models. Responsibilities include building large-scale video and simulation data pipelines, developing distributed training systems for diffusion transformers, creating interactive Unreal Engine and game-engine simulation environments, integrating world and video action models into robotics systems, and optimizing inference and serving. The role requires a bachelor’s degree or equivalent industry experience in a relevant field, hands-on experience with video generative and world models, deep expertise in one of four specified areas, strong PyTorch and deep-learning engineering skills, and proficiency with modern AI coding tools.
