Description
AFRY is hiring a Material Artist in Gothenburg, Sweden to create high-quality, physically accurate and photorealistic materials for real-time rendering. The role involves building tileable production materials in Substance 3D Designer, maintaining PBR workflows, supporting material scanning and processing, validating materials against physical samples and reference photography, and collaborating with CMF, lighting, environment, and tech art teams. Candidates need at least two years of professional material-creation experience, Substance Designer proficiency, PBR knowledge, familiarity with material scanning, and a portfolio demonstrating material work.
