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Material Artist at liquid-development

Compensation

MX$25,000 – MX$30,000/mo

Setup
Remote
Location
Mexico City
Type
Full-time
Posted

Description

Liquid Development, a leading outsourcing art studio in North America specializing in game production, is seeking a 3D Material Artist. This role involves creating and managing PBR materials using Substance Designer, collaborating with environment artists, and contributing to workflow documentation. The ideal candidate will have a strong artistic background, extensive experience in video game production, and proficiency in substance design software.

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