Description
Figma is seeking a full-time engineer specializing in Media Processing and Playback for their Pixel Engine team. This role involves developing and improving media-related features within their rendering engine, focusing on platforms like Figma Design and FigJam. Responsibilities include supporting new animation primitives, shader-based effects, and video/image import/export, as well as optimizing performance and error-handling for media use cases. The ideal candidate will collaborate with various teams, contribute to organizational initiatives, and continuously learn to stay ahead in the field.
