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Pixel Engine Engineer at Figma

Compensation

$149,000 – $350,000/yr

Setup
Remote
Location
New York, New York
Type
Full-time
Posted

Description

Figma is seeking a full-time engineer specializing in Media Processing and Playback for their Pixel Engine team. This role involves developing and improving media-related features within their rendering engine, focusing on platforms like Figma Design and FigJam. Responsibilities include supporting new animation primitives, shader-based effects, and video/image import/export, as well as optimizing performance and error-handling for media use cases. The ideal candidate will collaborate with various teams, contribute to organizational initiatives, and continuously learn to stay ahead in the field.

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