Description
Roblox is hiring a Principal Network Engineer to lead engineering and architecture for its backbone and edge network. The role focuses on planning global network growth, driving design, deployment, and operations for large-scale network infrastructure, validating new technologies, automating workflows and improving telemetry/observability/alerting, and supporting the network through a 24x7 on-call rotation. The position is based in San Mateo, California, with an onsite/hybrid office schedule, a salary range of $295,250 to $345,040 USD, and it requires extensive experience in large-scale networking, routing/switching protocols, multi-vendor environments, and collaboration across teams.

