Description
Roblox is hiring a Principal Engineer for its Collaboration team to lead the architecture and design of workflows in Roblox Studio and its platform that enable creators and AI agents to collaborate at scale. The role involves planning and delivering complex end-to-end technical features, establishing foundational architecture, mentoring engineers, improving automation testing, and working cross-functionally. Candidates need at least 8+ years of experience, C++ and game-engine experience, a BS or MS in Computer Science or equivalent practical experience, and expertise in scalable systems, microservices, multithreading, networking, reliability, and testing. The role is based at Roblox’s headquarters in San Mateo, California, with onsite work Tuesday through Thursday and optional presence Monday and Friday.

