Description
Mojang Studios is hiring an Engineering Lead for its Gameplay Systems team to provide technical direction, architecture, and delivery leadership for core gameplay systems that enable content creators to build Minecraft experiences across multiple platforms. The role involves growing and coaching engineers, establishing engineering practices, collaborating with product, design, quality, and stakeholders, and communicating technical decisions. Candidates need a bachelor's degree in computer science or a related technical field plus 6+ years of technical engineering experience with C++, Java, or JavaScript, or equivalent experience; game/entertainment, native-application, people-management, and strong communication experience are preferred. The role offers a U.S. base salary of USD $142,800-$274,800 per year, with higher ranges for the San Francisco Bay area and New York City metropolitan area.
