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[PUBG STUDIOS] VFX Technical Artist (2–7 years) at PUBG Corporation

Department: Technical Artist

Language
Location
Seoul
Type
Full-time
Level
mid
Posted

Description

KRAFTON’s CoreVFX team is hiring a VFX Technical Artist to develop and implement VFX shaders, conduct internal VFX prototyping, and support VFX development across PUBG Studios projects primarily built with Unreal Engine. The role requires 2–7 years of relevant experience, Unreal Engine 5 Niagara VFX and shader development experience, and experience participating as a VFX Technical Artist through a game release. The position is based at Majesta City Tower I, Seocho, and follows a regular-employee employment type with a five-month probationary period.

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