Description
Wargaming is hiring a Render Developer for its Game Engine Development team in Nicosia, Cyprus to work on a cross-platform game engine written in C++. The role focuses on implementing and improving graphics features, refactoring and optimizing code, fixing graphics bugs, writing code to style standards, and creating technical documentation. Candidates need 2+ years of commercial C++ experience plus experience with graphics APIs, shader writing, linear algebra, 3D demo or engine development, debugging/profiling tools, and a solid understanding of graphics pipelines and GPU architecture. Benefits include private health care, paid leave, learning opportunities, and onsite perks.
