Description
Wargaming is hiring a Render Developer for its Game Engine Development team to work on a cross-platform C++ game engine. The role focuses on implementing and improving graphics features, refactoring and optimizing code, fixing graphics bugs, writing code to style standards, and creating technical documentation. Candidates should have 2+ years of commercial C++ experience, hands-on graphics API and shader experience, basic linear algebra knowledge, familiarity with debugging and profiling tools, understanding of the graphics pipeline and GPU architecture, and practical DirectX 11/12/Vulkan experience. The position is based in Belgrade and includes a premium private health insurance benefit along with other local perks.
