Description
Wowhead is hiring a full-time remote Rendering Engineer as an independent contractor to build and maintain World of Warcraft model viewers and related tools. The role requires extensive experience with WebGL, Unity 6, C#, C++, TypeScript, JavaScript, Three.js, HLSL, GLSL, 3D mathematics, and large multi-platform codebases, along with familiarity with game formats and data extraction. The engineer will collaborate with other engineers and content creators on technical design and feature rollout.
