Description
MBDA is hiring a Scene Generation Software Engineer to develop physics-driven 3D simulation software for weapon-system seekers and sensors. The role involves building greenfield capabilities, improving existing software, translating RF or EO/IR propagation models into efficient libraries, collaborating with stakeholders, and contributing to research and emerging technologies. The position requires C++ and GPU programming, modern software engineering practices, and a relevant degree or equivalent experience, with a salary of circa £53,000–£60,000 and 2–4 days per week on-site.
