Skip to main content

Seasoned Audio Software Engineer at Apple

Location
Cupertino, California
Level
senior
Posted

Description

Apple is hiring a seasoned audio software engineer to lead the technical direction of spatial audio playback across Apple platforms. The role owns the architecture of audio decoding and rendering, including APAC and Dolby Atmos, and the real-time audio mixing engine with DSP for Spatial Audio and Enhance Dialogue. Responsibilities include architecting the end-to-end spatial audio pipeline, integrating codecs, designing system-level APIs, and supporting audio output for headphones, built-in speakers, and external multi-channel systems. The position requires strong C++ systems programming, real-time audio systems expertise, multichannel audio and codec knowledge, API design experience, and at least 8 years of professional software development experience in audio or media playback.

For job seekers

Ready to find a role that actually fits?

Upload your résumé, start a Job Search Thread, and let Metaintro rank real openings against your experience — then guide you from search to offer.

Match

Compare live roles against your current evidence.

Position

Turn proof projects into role-specific applications.

Improve

Use market feedback to keep the skill plan current.

Return to navigation