Skip to main content

Senior Audio Programmer at Ubisoft

Department: UbisoftSeniority in posting: other

Language
Setup
On-site
Location
Montreal, Quebec
Type
Full-time
Level
senior
Posted

Description

Ubisoft is hiring an Audio Programmer to develop and maintain audio systems for a multiplayer game built in Unreal Engine. The role involves understanding audio requirements, analyzing engine features, designing and implementing audio systems, managing memory and CPU budgets, collaborating with Audio Design, writing maintainable code, testing systems, debugging audio issues, and documenting work. Candidates need at least five years of audio programming or relevant experience, a bachelor’s degree in a computer-related discipline, strong analytical and problem-solving skills, and knowledge of audio terminology, compression formats, and audio middleware.

For job seekers

Ready to find a role that actually fits?

Upload your résumé, start a Job Search Thread, and let Metaintro rank real openings against your experience — then guide you from search to offer.

Match

Compare live roles against your current evidence.

Position

Turn proof projects into role-specific applications.

Improve

Use market feedback to keep the skill plan current.

Return to navigation