Description
EA is hiring a Senior Audio Software Engineer for its Research & Engineering team to develop next-generation audio content-creation tools and real-time audio systems for video games, with a focus on AI-driven audio. The role involves exploring audio pipelines, integrating middleware and external tools, developing creator workflows, evaluating audio solutions, and building demonstrations. It requires 7+ years of game audio development experience, expertise in real-time audio systems and middleware, C++ and Python skills, and a hybrid remote/in-office arrangement with three days per week in Stockholm, Sweden.
