Description
The In-Game Economy Engineer owns and evolves the backend services and SDKs that power purchases, offers, player journeys, and monetization integrations across Wildlife’s mobile games. The role leads architectural decisions, designs and implements Go services on Kubernetes with DynamoDB, Redis, Kafka, and gRPC, improves reliability and cost, responds to production incidents, and partners with game teams. It requires experience with scalable backend systems, Go, NoSQL and streaming platforms, production observability, and incident response, with mobile monetization, SDK, and native mobile experience preferred.
