Description
NVIDIA is hiring a Backend Compiler Engineer for its GPU Software organization to modify and improve a proprietary C++ GPU compiler backend, design register allocation passes and optimizations, and collaborate with compiler, hardware, and application teams. The role requires a B.S., M.S., or Ph.D. or equivalent experience, at least three years of compiler code-generation experience, strong C++ programming skills, and software engineering expertise. The base salary is 152,000 USD to 241,500 USD, with equity and benefits, and applications were accepted until September 6, 2026.
