Description
NVIDIA is hiring a Senior Compiler Engineer to develop Rust-to-GPU compiler pipelines, custom intermediate representations, JIT and link-time optimization tooling, and safe parallel abstractions for CUDA and other GPU architectures. The role requires a bachelor's, master's, or Ph.D. in a relevant field or equivalent experience, at least five years of compiler, language-design, or GPU code-generation experience, and deep expertise in Rust, compiler internals, IRs, and GPU programming. The base salary is 152,000 USD to 241,500 USD, with equity and benefits, and applications were accepted through September 6, 2026.
