Skip to main content

Senior Compiler Engineer Infrastructure at NVIDIA

Department: Engineer, Sys SW

Compensation

$152,000 – $241,500/yr

Setup
Remote
Location
California · Austin, Texas · +3
Type
Full-time
Level
mid
Posted

Description

NVIDIA is hiring a Compiler Infrastructure Engineer for its Compute Compiler Team to align internal compiler codebases with open-source projects such as LLVM, Clang, and MLIR, and to build tooling, workflows, and automation that improve compiler developer productivity. The role involves reconciling downstream repositories, restructuring and retiring divergent code, developing rebasing and patch-management tools, applying AI-assisted workflows, and partnering with compiler, architecture, and CI/test teams. Candidates need a degree in computer science, computer engineering, or a related field, open-source compiler experience, strong C++ skills, and at least three years of experience with large-scale codebases.

For job seekers

Ready to find a role that actually fits?

Upload your résumé, start a Job Search Thread, and let Metaintro rank real openings against your experience — then guide you from search to offer.

Match

Compare live roles against your current evidence.

Position

Turn proof projects into role-specific applications.

Improve

Use market feedback to keep the skill plan current.

Return to navigation