Description
NVIDIA is hiring a Senior Compiler Engineer to develop Rust-to-GPU compiler pipelines, custom intermediate representations, JIT and link-time optimization tooling, and safe parallel abstractions for CUDA and other GPU architectures. The role requires a computer science or related degree, at least five years of compiler, language-design, or GPU code-generation experience, deep Rust and compiler internals expertise, and strong GPU programming and software-design skills. The base salary range is 152,000 USD to 241,500 USD, with equity and benefits, and applications were accepted until July 25, 2026.
