Description
NVIDIA is hiring a Senior LLVM Compiler Engineer to develop re-targetable GPU compiler backends. The role focuses on register allocation, instruction scheduling, synchronization, loop optimizations, and workload optimization for deep learning, ray tracing, high-performance computing, and other massively parallel GPU architectures. Candidates need a bachelor's degree or higher in computer science or engineering, at least eight years of compiler-design experience, strong C and C++ skills, LLVM or GCC infrastructure experience, processor-architecture knowledge, and experience working in a global team.
