Description
The Senior Engineer will own the technical strategy and execution for a successful game franchise, spending more than 90% of the time in the build. The role covers rapid prototyping, scalable Unity architecture, code quality, build and data pipelines, infrastructure, technical scoping, contractor integration, and enabling design, art, and production teams. It requires proven experience on shipped games, Unity expertise, and a pragmatic approach to technology, and is a remote position open to candidates within the United Kingdom and Europe.
